7/26/2023 0 Comments Psychonauts 2 beesThere are other enemies present in Psychonauts 2, but these are all of the ones introduced before Compton’s world. The final enemy type found early on in Psychonauts 2 is the Bad Idea, a strange purple rabbit that throws exploding projectiles, showing how bad ideas can quite literally explode in your face. Doubts manifest as purple sludge monsters, which can be purged more easily by giving them a little push - a spark, if you will (which is taken literally as Doubts are weak to fire). Another fairly frequent enemy is the Regret, a meek little flying thing that carries a weight, implying that regrets weigh the individual down. The most common enemy is the Censor, something present in the mind of any sane individual, created in order to literally stamp out thoughts that don’t belong. These elements include not just physical objects, but most of the enemies who appear throughout Psychonauts 2 as well. Most importantly, above all of the above, are memory vaults, creatures that hold a slide reel inside detailing an important moment in that person’s life. In some minds there are also stray thoughts, little white bubbles that can be connected to in order to reach new areas. In addition, there is emotional baggage (suitcases that are usually tucked away somewhere out of sight), half-a-minds (literal halves of a brain), and nuggets of wisdom (little golden trinkets usually placed in hard-to-reach locations). The most common are “figments of imagination,” a subtle representation of what is going on in the character’s mind in relation to where it is found. Throughout Psychonauts 2’s worlds, there are common elements meant to reflect the fundamental pieces that can be present in any person. For me personally, what stuck out the most was Compton Boole and his mental world known as “Compton’s Cookoff.” Basic Braining Some worlds mean more to different individuals depending on their own prior experiences. Every world takes a look at a different individual character, showcasing their mental struggles and traumatic past through intriguing metaphors that really warrant a second look to unpack everything going on. She was the cause of the bees.Psychonauts was a masterclass in probing the depths of the mind, and its sequel is no different. Get inside and, after the cutscene, go upstairs to find Cassie and get in her thoughts. Now all you need to do is walk towards the top of the hill and get to the hive looking house with a bee on the door. Normally the bees would hurt you and you wouldn’t be able to pass. Now that you’ll carry the smoker with you, the bees won’t touch you. Use your telekinesis on it and start following the path onwards. Here is how the bee repellent looks like: After walking for a bit, you’ll stumble over Bee Smoker that has a sign that says it’s private property. And it can be quite confusing, since the bees are really aggressive and you can’t really pass by them, if you’ve found the right path to finishing the quest… Where To Find The Source Of The Bees – Psychonauts 2Īs you get out of the room from which you’ve gotten the quest, into the forest full of honey, do as the description of the mission suggests and follow the honey!įollow the path that has honey all over it, but don’t step on it, since you’ll get stuck. Like this one! One of the Critical Missions in the Green Needle Gulch is the Find The Source Of The Bees mission. Between changing thoughts and saving the world, you can sometimes find yourselves stuck with really bizarre missions. Psychonauts 2 is a chaotic ride that will never fail to surprise its players.
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